Canopy, Kadagru, Caldera, Dreamscape, and a third coin
Canopy (60-80) is a vast jungle of sixteen regions joined to Everwake and Hush, with Brann Coyle buying your finds and three rares: Sipsip, Wednesday and Xixitxachitl.
Kadagru (72-84), the City That Waits for Dawn, sits inside Canopy with its golem watch, shops, guilds, a second Questmaster, Aubade’s Dawn Shrine and the word of dawn, and Kazzrik fought in three phases.
Caldera (80-88) is a smoking island west of Canopy where lava burns anyone not attuned to it, dinosaurs race for the kalukalu, and Razortooth and Doomwing grow stronger by feeding.
Dreamscape (62-76) is Lethe’s orchard of forgotten dreams, islands in a sky that needs flight, where Aurelia’s death brings a dream and Nocturnelle waits.
Platinum joins silver and gold at 100 gold a coin: exchange it at the bank with deposit and withdraw, and shops pay large sums in it.
Every class and tier has its own title ladder, and each master class has a colour of its own.
Master classes now buy their spells in groups, and elementalists gain planar attunement.
Quifael’s, the Troll Den, Mega City One and Machine Dreams have been removed from the world.